Sunday, July 31, 2011

2 Sunday Best #5: Art of War

"Sun Tzu emphasized the importance of positioning in military strategy, and that the decision to position an army must be based on both objective conditions in the physical environment and the subjective beliefs of other, competitive actors in that environment. He thought that strategy was not planning in the sense of working through an established list, but rather that it requires quick and appropriate responses to changing conditions. Planning works in a controlled environment, but in a changing environment, competing plans collide, creating unexpected situations (Provided by Wikipedia)." Just like how Sun Tzu understood the importance of positioning when it came to strategy so do this week's Sunday Best. Think of these three bloggers as your military advisor and you will soon find yourself coming out on top of the ever changing environment that is Warhammer 40k.

Natfka at the Faeit 212 emphasizes what he feels is the number one planning consideration when it comes to warhammer 40k, deployment. Deployment sets the framework for the war that you are about to engage in. A misstep here can fill your mouth with the bitter taste of defeat before you even realize it. Natfka provides us with four planning considerations that we can use to help keep us on our toes and on top of the battle.

RollTheDice22 knows all to well that your perfect deployment can turn to a pile of rubble thanks to a single dice roll, stealing the initiative. The biggest mistake one can make when deploying first is committing your forces 100% into thinking that you have the opening move. Not ignoring the other foot he provides us with advise on deploying second. RollTheDice22 goes on to say that one must maximize the impact of stealing the initiative while eliminating the risks of losing the initiative.

Difsta takes right into the heat of the battle where the the bloodshed is the thickest, close combat. For him though one opponent is simply not enough. Difsta advises us on the art of multi assaults and the rule consideration one must take when attempting them. There are five important rules one must abide to if they are to pull off the audacity of charging multiple units correctly. The key to it all lies not in the assault phase but rather the movement phase.

Each of these advisors has provided us with some insight into the art of warfare in the 41st millennium. During your next encounter with the enemy remember that the environment is constantly changing and plans are colliding. By remembering the words of these three advisors you will be able to create unexpected situations that will lead down the path of victory.

2 comments:

  1. Thanks HOTpanda for putting my post up on your "Sunday's Best" section. I am appreciative and extremely honored that you would consider my post good enough to be included in your Art of War tactical discussion.

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  2. no problem just like to support other blogs by giving them the due justice they need. A blogging community that works together will thrive together.

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